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- HOW TO USE CKIKER.BOO
- -=-=-=-=-=-=-=-=-=-=-
-
- Stephen Walton, 15 January 1992
-
- A bit of background first: a BOO file, or a .BOO file, is a way of
- translating an arbitrary binary file into a series of characters.
- Unlike a Unix uuencode file, a BOO file is carefully designed to survive
- intact translations between different character sets, in particular from
- EBCDIC (IBM mainframes) to ASCII (everyone else) and back.
-
- The file CKIKER.BOO in this directory is the BOO'd version of the
- executable of C Kermit for the Amiga. You need an "un-boo'er" program
- to translate CKIKER.BOO into the Kermit executable. Once this is done,
- you simply type Kermit at a CLI prompt to run the program.
-
- There are three techniques to convert CKIKER.BOO into the executable program
- Kermit, depending on what you have available:
-
- 1. If you have a C compiler (any one will do), get the file CKIPCT.C
- Compile and link it with the AMIGA symbol defined; either edit the
- source or use the -DAMIGA symbol from the command line. Now, assuming
- you call the executable ckipct, the command
-
- 1>ckipct ckiker.boo
-
- will, in a few minutes, produce a working Kermit executable.
-
- 2. If you don't have a C compiler, but can drop back to AmigaDOS 1.3
- and run AmigaBasic, the Basic version of the MS/DOS un-boo'er, namely
- MSBPCT.BAS, will run with almost no change on the Amiga. You must add a
- CLEAR, 50000 statement near the beginning of the program to get some
- work space, and you'll also need to change the name of the default input
- file from MSIIBM.BOO to CKIKER.BOO. Unfortunately, AmigaBasic will not
- run on the Amiga 3000, so find a friend with a 500, 1000, or 2000.
-
- 3. By far the slowest technique is to use the Amiga REXX version of the
- un-BOO program, CKIPCT.REXX. This is so slow, even on an Amiga 3000,
- that I have also provided a BOO file of the CKIPCT.C program as CKIPCT.BOO.
- Thus, the recommended technique in this case is as follows:
-
- 1>rx ckipct.rexx ckipct.boo
- 1>rename ckipct.rexx ckipct.save
- 1>ckipct ckiker.boo
-
- The first command will run ckipct.rexx as a Rexx program over the BOO file
- of ckipct. This will take several minutes. The second step renames the
- REXX file as a saved file; this prevents the REXX script from being run
- instead of the executable. Finally, the third step runs the ckipct executable
- to produce a Kermit executable.
-